Update

Update v0.15.0.5

Hey everyone, 

We have just released v0.15.0.5 to all platforms.

New

  • Add natural talent selection for captain creation.
  • Add several new characteristics.
  • Add Arthritis and Sarcopenia age related health conditions.
  • Add cognition health vital which currently affects the ability to learn and keep skills.

Improvements

  • The game, music and sfx will now pause when the game window loses focus.
  • Add an option to allow the game to continue to run in the background if the window does lose focus.
  • Ensure entities/pawns cannot be selected if under fog of war.
  • Various menu and tooltip updates.
  • Improved how the average age is calculated on pawn creation.
  • Optimised how skill experience is calculated.
  • Experience difficulty thresholds now adjust the amount of exp needed per skill level. E.g. A lower game difficulty requires less exp per level for each skill.
  • Pawns can now generate with an age related health condition.
  • Improve how age related illnesses are calculated.
  • Characters now have a chance to be naturally talented in a skill, granting them more exp. This is influenced by their profession.
  • Change how incapable skills are chosen. They are now influenced by characteristics as well as the pawns profession.
  • Improve how characteristics and sexual orientation are chosen.
  • Improve work button tooltip information.
  • Improve feedback when trying to force crew to do things.

Balance

  • Increased melee accuracy per skill.
  • Increased ranged accuracy of all weapons.
  • Various other improvements to combat.
  • Increased crop yields by roughly 20%.
  • Ensure the time between incidents are a bit more predictable when on Harmony game mode.
  • Greatly decreased skill atrophy.
  • Increased all skill experience gains.
  • Increased the amount of experience gained for older characters when first generated.

Language

  • Updated French translation files. Thanks Danieel53

Fixes

  • Fixed: Some incorrect texts.
  • Fixed: Pawns could incorrectly move off the edge of the map and leave your crew.
  • Fixed: Various issues with forced combat when black alert is activated.
  • Fixed: Texture bleed on the selector sprite.
  • Fixed: Transfer vent did not occlude light when it should.
  • Fixed: Ambient light in space was casting shadows causing some visual issues.
  • Fixed: Some characteristics incorrectly conflicted.
  • Fixed: Work buttons tooltip would not update correctly.
  • Fixed: Not all thoughts would be added correctly.

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