In this dev video we briefly ramble on about the atmosphere systems in SpaceSlog, amongst other things.
The atmosphere systems are now mostly done and our focus has been turned to Ai.
In this dev video we briefly ramble on about the atmosphere systems in SpaceSlog, amongst other things.
The atmosphere systems are now mostly done and our focus has been turned to Ai.
In this months development video we discuss upgrading to Godot 4, a few new features in the game and how many wishlists we have acquired over the last couple of weeks.
You can view the video below over on YouTube.
Our Steam page is now live where you can go wishlist SpaceSlog. Please go check it out.
In this update video we focus on the importance of mod support in SpaceSlog plus various other ramblings.
Being the creator of a popular Game of Thrones mod i know creating mods can be time consuming and can be met with certain restrictions. Modding is fun, and for some the fun part can be overcoming such restrictions. For SpaceSlog we aim to remove as many of those restrictions as possible, allowing people to create the exact modification they wish.
My work within the modding scene over the last decade has also influenced the reasons why i want SpaceSlog to be as fully modifiable as possible. We go into these reasons a little bit in the video and show whats currently possibly. We also talk a little bit about what we expect for the future. Of course all of this comes down to the scope of the game and how long we can actually spend on development. Which also depends on how popular the game will be, or if at all.
Here we give a brief introduction to SpaceSlog and show some basic game play.