Hey everyone,
We have just released v0.15.0.5 to all platforms.
New
- Add natural talent selection for captain creation.
- Add several new characteristics.
- Add Arthritis and Sarcopenia age related health conditions.
- Add cognition health vital which currently affects the ability to learn and keep skills.
Improvements
- The game, music and sfx will now pause when the game window loses focus.
- Add an option to allow the game to continue to run in the background if the window does lose focus.
- Ensure entities/pawns cannot be selected if under fog of war.
- Various menu and tooltip updates.
- Improved how the average age is calculated on pawn creation.
- Optimised how skill experience is calculated.
- Experience difficulty thresholds now adjust the amount of exp needed per skill level. E.g. A lower game difficulty requires less exp per level for each skill.
- Pawns can now generate with an age related health condition.
- Improve how age related illnesses are calculated.
- Characters now have a chance to be naturally talented in a skill, granting them more exp. This is influenced by their profession.
- Change how incapable skills are chosen. They are now influenced by characteristics as well as the pawns profession.
- Improve how characteristics and sexual orientation are chosen.
- Improve work button tooltip information.
- Improve feedback when trying to force crew to do things.
Balance
- Increased melee accuracy per skill.
- Increased ranged accuracy of all weapons.
- Various other improvements to combat.
- Increased crop yields by roughly 20%.
- Ensure the time between incidents are a bit more predictable when on Harmony game mode.
- Greatly decreased skill atrophy.
- Increased all skill experience gains.
- Increased the amount of experience gained for older characters when first generated.
Language
- Updated French translation files. Thanks Danieel53
Fixes
- Fixed: Some incorrect texts.
- Fixed: Pawns could incorrectly move off the edge of the map and leave your crew.
- Fixed: Various issues with forced combat when black alert is activated.
- Fixed: Texture bleed on the selector sprite.
- Fixed: Transfer vent did not occlude light when it should.
- Fixed: Ambient light in space was casting shadows causing some visual issues.
- Fixed: Some characteristics incorrectly conflicted.
- Fixed: Work buttons tooltip would not update correctly.
- Fixed: Not all thoughts would be added correctly.




