Hey everyone,
Today I’ve released another small update that focuses on bug fixes and various improvements. There have also been a couple of small additions;
Grenades
Be careful letting these loose on your ship!
Damage overlay
The damage overlay will show the damage status of your ship structure (walls and flooring) at a quick glance.
Improvements
- Dramatically improved performance when you have lots of internal hull built.
- Optimisations when loading a saved game.
- Add grenades.
- Some text updates.
- Various balance adjustments.
- Add ship damage overlay. This will quickly show which parts of your ships structure are damaged.
- Show a reason on the right click pawn menu why they cannot path to something.
- Updated how pawns move when collapsed/died outside the ship when the ship is moving.
Fixes
- Fixed: The loading menu would not always show correctly when loading from within a game.
- Fixed: A pawns hair could disappear on the crew bar.
- Fixed: Temperature tooltip on the Ship menu would not update its value when hovered.
- Fixed: Graphical issues with the stockpile highlight texture.
- Fixed: Mental break emote would not follow the pawns position.
- Fixed: Some tutorial issues.
- Fixed: Some issues with menus auto pausing/unpausing.
- Fixed: Combat widgets did not update when removing/equipping a weapon when the pawn is commanded.
- Fixed: A crash that could happen when a pawn left the map.
- Fixed: Regression with airlock door rotation.
- Fixed: Menu regression when a selected blueprint has been constructed.
Previous updates;
v 0.15.0.1
- Updated French translation – thanks Daneel53
- Fixed: A lesson would incorrectly show at the beginning of the game.
v 0.15.0.2
- Adjustments to the camera so its a little more responsive.
- Reduce human hours until fully rested from 8 to 7.
- Added initial Simplified Chinese translation thanks to δΈε .
- Fixed: Some sound settings would not load correctly.
- Fixed: The camera could be way too quick on some systems.




