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Exploration

Started by Got_Donuts, July 23, 2021, 08:52:26 PM

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It would be cool to use scanners to explore space to find things not normally found on a basic star map, things such as wrecks of battles (scrap them for mats or even background story (if any is going to be present). Also would be cool to find hidden asteroid belts or unknown planets to check out. All in all I believe there could be a great deal of events added to the game based on it, possible hidden treasure troves even that ping a single to pirates to try to jump you as a trap. Just throwing more ideas out there :)

Quote from: Got_Donuts on July 23, 2021, 08:52:26 PM
It would be cool to use scanners to explore space to find things not normally found on a basic star map, things such as wrecks of battles (scrap them for mats or even background story (if any is going to be present). Also would be cool to find hidden asteroid belts or unknown planets to check out. All in all I believe there could be a great deal of events added to the game based on it, possible hidden treasure troves even that ping a single to pirates to try to jump you as a trap. Just throwing more ideas out there :)
Yes. The idea of "what you see is not what you get" is a must in a game like this. The sense of wonder stays alive longer and if it can be randomized, the replay value goes up.

There will definitely be unknown planets that will need to be scanned to see if you are able to send away parties, maybe this will dictate what suits they wear etc. Also ship wrecks and derelict bases too hopefully. I would also like to add a fog of war for these possibly using light. Meaning you can only see what your pawns can see. Or have some kind of blipper, aliens style :)

Perhaps what you see is based on technology.   Just like actual seeing, there is much we don't see.   I might then be encouraged to revisit places after I reach a sufficient technological advancement.