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#21
Media / Orbital Potato played SpaceSlo...
Last post by Produno - September 26, 2024, 09:24:21 PM
#22
General Discussion / Steam public beta testing of S...
Last post by Produno - August 20, 2024, 06:10:02 PM
Hello everyone,

I am hoping to start a public beta playtest on Steam of SpaceSlog (If all goes well) from Monday the 26th of August for one week, until Monday 2nd of September. Please sign up if you want to be included.
Accounts will be picked at random and we will only choose a small pool of players for this first test.

Please also note that this is to help test and offer feedback on the current progress and state of the game, so please only apply if you wish to help test and report issues. If you only want to try the game then please wait for us to release a demo - which I hope will be the following week (As long as no major issues are found during the playtest)

You can register your interest here.
#23
Announcements / SpaceSlog Announcement Trailer...
Last post by Produno - June 08, 2024, 10:37:35 PM
#25
Updates / Steam, Wishlist data and Godot...
Last post by Produno - April 10, 2023, 09:53:30 AM
In this months development video we discuss upgrading to Godot 4, a few new features in the game and how many wishlists we have acquired over the last couple of weeks.

You can view the video below over on YouTube.

#26
General Discussion / Re: Introduce yourself
Last post by Produno - March 28, 2023, 02:27:14 PM
Quote from: sauH3rcR0wd on March 27, 2023, 06:52:43 PMI came here from the AWOIAF Discord and I was offered a cereal bar to come here. :)

As you can guess I've played M&B. I did play quite a bunch of games by now, Rimworld, Prison Architect and Clanfolk to name the most similar ones. When i'm not procrastinating/playing i'm probably studying.

Welcome :). Unfortunately the forums are not quite as active as the Discord. Hopefully that will change at some point in the future. I much prefer using the forums!
#27
General Discussion / Re: Introduce yourself
Last post by sauH3rcR0wd - March 27, 2023, 06:52:43 PM
I came here from the AWOIAF Discord and I was offered a cereal bar to come here. :)

As you can guess I've played M&B. I did play quite a bunch of games by now, Rimworld, Prison Architect and Clanfolk to name the most similar ones. When i'm not procrastinating/playing i'm probably studying.
#28
General Discussion / Where to purchase SpaceSlog.
Last post by Produno - March 22, 2023, 01:51:04 PM
Below are the current store fronts where you will be able to purchase SpaceSlog. The game is currently not available for sale so please feel free to wishlist it.


Steam

Epic Games Store

Itch.io
#29
General Discussion / We have a new logo!
Last post by Produno - March 18, 2023, 06:59:34 AM
Hey everyone, I posted a new devlog over on our webpage regarding our new logo, go check it out :).
#30
General Discussion / Development timeline
Last post by Produno - February 24, 2023, 12:34:21 PM
I just wanted to give everyone a quick heads up regarding the development of SpaceSlog. We are currently in the process of setting up the Steam page. We are just waiting for new art assets from our artists then we can submit this to Steam for review.

Please note however that this will just be a 'coming soon' page where we can start to accumulate wishlists and also allow our testers to download the game via Steams new playtest feature. We hope to have this live before the end of March, at which point I will post again here.

We still plan to release in some form of early access this year, but that will be on Itch.io only. So any early adopters are able to purchase and play the game if they want to. This will also help us gain at least some revenue for development, which means less contract work for me and more time spent developing SpaceSlog (We also need to pay our artists plus other development costs).

Steam relies on wishlists to determine how popular a game will be, which then helps them determine the level of promotion the game will receive on release. This means we need to gain as many wishlists as we can before we release into EA on Steam. For this reason we will not be releasing on Steam until at least 2025. But this means we will have a much better, fully featured and polished game to release to the larger audience. Please note that SpaceSlog will stay in early access on Steam for as long as is needed.

I hope this approach will give us the best chance to succeed, allowing us to develop our game exactly as envisioned and to the highest quality possible.
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